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Posted by : Unknown Thursday 7 June 2012


The Shyphonith is one of the most lethal enemies that you will find in Nihilumbra.

It's an abomination: half beast and half machine. The Void tried to replicate artificial weapons to create a precise killing machine, and this monster was the result.

As you may guess, it can shoot with an incredible accuracy. If you get inside his sight, you will have really low chances to go away without being killed.
The only way to avoid being shot is to sneak away while he's not looking, or wait until he sleeps and be silent to avoid waking him up (Tip: if you walk over brown color you won't disturb sleeping enemies).

When they are about to shoot they sound like a dentist' drill.

They can slide over blue color, and they will walk slower over brown, but their narrow legs allow them to penetrate the surface of the ground, giving them great stability and allowing them to stop safely without falling, even over slippery surfaces. They cannot be sticked to walls, neither.



This is the most changed enemy since the original concept. Originally, the Shyphonith was like this:
I don't know why, but this reminds me of a duck.

Unluckily, this enemy was boring. It needed to walk, actually we wanted something like Sligs on Abe's Odyssey. Something that you might fear. Something that makes you hide behind a rock and pray for it no to get too close. You hold your breath while it comes until it suddenly stops, turns and goes away. That's what we wanted. And that's what we made.

Turns out it's a great enemy.

Remember all this while you play Nihilumbra, and be extremely cautious with these guys... they never miss!

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