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BeautiFun Weekly: News and Discoveries Ep.6

By : Unknown

Broken Age - Act 1 is out for backers!


Everybody freaked out when we saw the huge amount of cash that Tim Schafer got on his famous kickstarter campaign. Some people were extremely happy with the result, others were suspicious. Tim Schafer was like this:


But now finally we have the chance to try with our own hands and see with our own eyes what have been happening inside Double Fine. I can't imagine how hard must have been to carry the burden of having so many people expecting so much from your project. They had to do a great game, or get ready for the internet's punishment.
All this was in my mind when I started playing Broken Age a couple of days ago. And I fell in love with it in ten minutes. It's just beautiful. The dialogues are funny in that special Schafer way, and the plot seems really intriguing to me. It has a cute, cuddling, happy aesthetic with a somehow twisted and even creepy plot inside, something that reminds me a bit of Adventure Time (wich can only be good).


Right now I can't say anything deeper: I haven't played enough. But it's a game that my girlfriend is going to love as much as me, and that doesn't happen often. For god's sake, it's like watching a Disney movie. The good ones, I mean. I hope it has songs. That would be awesome.

Via @truguers

Grab it Magazine



Some weeks ago we got an email from Chris Stead, found ar Grab it Magazine, an iPad Magazine focused indie games and indie developers. I took my time to check it out and really found very useful information, also the information is showcased using quite stylized and intuitive interface. Also read more about interesting games like Simogo's Device 6 and République by Camuflaj and Logan. You can try the first issue for free and give your feedback to the editors.



Eggnogg: A Nidhogg parody


This week we saw the launching of Nidhogg, one of the most anticipated indie games in the last years, the game was shown for the first time in 2010 and also won the IGF Nuovo Award in 2011. With those precedents and being a cult favorite even before reaching the market, we can't get surprised to see this free parody by Madgarden we discovered thanks to IndieStatik. It is not exactly like the original, but it gives a similar vibe.


Objective Game Reviews


This week I discovered a site called Objective Game Reviews, it is full of sarcastic humor, you start seeing it when reading their About section. And then it goes on if you go reading the game reviews.
For years, gamers have called for reviews to be more objective. Every few months, there is some controversy about a new game that got a score that was too high or too low. Gamers blame the opinions of those who write reviews. Game journalists have their own ideas about what makes a game good or bad, and these ideas influence the score they give to games.  
Here at Objective Game Reviews, you can finally read a review without worrying about the opinion of the author. So, go ahead! Browse our reviews and discover a new game you will love!
Via @JesusFabre

Scorpion's Pride: A local Spanish soccer team anthem that may sound familiar to you.

What you are about to listen is the Orihuela Soccer Club Official Anthem, and maybe you will find out some similarities with Zelda Theme and also Castlevania SOTN Dance of Gold song. Surely it is pure coincidence, but for us its something worth to remark. This anthem sounds a bit game-ish!


Via @AniolAlcaraz

JAASS: Jordi's Acrobatic Art Style Showcase.

(Try to imagine what he can hold in his head when he is not working - on Megamagic -)


Via @truguers

Here you can check out our previous issue of BeautiFun Weekly: News and Discoveries.

A busy, but pleasant ride: Stops in Brazil, Ukraine and Steam!

By : Unknown
Hey BeautiFans!

last two weeks have been quite busy for us with a couple of events and the Steam launch, now we have a bit of time to tell you about what we have been up to this later exciting times!

SBGames 2013 (Fuente: Arena IG)

The first stop of our trip is Brazil and its SBGames 2013, one of the most important events focused on game development in Latin America. It took place from 16 to 18 October in São Paulo, and there was our community and PR guy, Jesús Fabre, that met some of the most interesting brazilian devs and gathered some feedback on Nihilumbra. Glauber Kotaki, pixel artist on the indie hit Rogue Legacy, praised the art quite a bit, and Saulo Camarotti and Beto Souza, from Behold Studios (creators of the amazing Knights of Pen and Paper and the upcoming Chroma Squad) loved the game mechanics and atmosphere. It was a great experience for us to be witnessing this "indie rennaissance" that is going on in Brazil right now, with games like Ninjin, TorenMr. Bree+ or Qasir Al-Wasat (the last two are struggling in Steam Greenlight,so if you like them, upvote!).


Some awesome devs discovering Nihilumbra:
Glauber Kotaki (left) and Saulo Camarotti and Beto Souza (right).

Our second stop is goes several thousands kilometers away from Brazil. No further than Kyiv (Ukraine), where Casual Connect was being celebrated.

Nihilumbra was showcased beside two great titles: The Inner World and a Knight to Remember.
And there flew our colleagues Marcos Sueiro, one of our programmers, and Kevin Cerdà, our Creative Director and Nihilumbra's designer. Kevin did a speech about riding on sharks and living the indie adventure. He focused on how hard has been the labour of creating a and marketing Nihilumbra for iOS and the exhausting feat of getting out of Steam Greenlight.



Kevin and Marco's time at Casual Connect was fun as always but it was also really rewarding. They had the chance to meet with some great independent developers such as the guys from Studio Fizbin, who are the creators of The Inner World, Fishing Cactus with Algo-bot, Staal Media that brought a great flash game called A Knight to Remember, and a lot of other developers of awesome independent titles.



Both had the chance to have some serious conversations about videogame development while partying hard and wearing silly hats, as you can see in the pics. Bussiness is hard.



And finally, we cannot forget to mention how intense everything has been for us to launch our game on Steam. We are really thankful for all the attention we got from the press, from sites, youtubers and people supporting us on Twitter, Facebook, even in our new Nihilumbra page on Google Plus. We are learning a lot from everyone's feedback on Nihilumbra. That's why, in the future, we want to share our impressions and write up an article about all that we learned from the feedback on this conversion and the differences from mobile to PC/Linux/Mac audience, hope you like it!

Cheers!

BeautiFun Games.

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