Showing posts with label Gameplay. Show all posts
Nihilumbra's PC launch post-mortem
By : UnknownHi Beautifans!
It's been a couple of weeks since we don't come up with some news! I guess that regularity is not something usual on indie dev teams. But don't worry, we haven't been precisely idle!
We are working on Megamagic, our new project, and at the same time we keep polishing and getting ready all Nihilumbra versions. Like the PC one that, a few days ago, got an update to version 1.2, containing the following improvements:
- New languages (KOR, JAP, CN, PL).
- Enhanced tutorial.
- Bug Fixes.
- Check your achievements in-game.
Also, last week, Kevin and Pol went to the Madrid Games Week, a huge event where the biggest companies presented their new consoles and games. But there was place for some indies as well! Our colleagues were showcasing Nihilumbra (amongst some other incredible games such as Kromaia, Gods Will be Watching, Candle or Extintion) to a lot of visitors who were curious and eager to play!
But today we want to share with you this article we published on Gamasutra. After reading Nihilumbra reviews and watching gameplays, we discovered that something was not right. We had a great reception with the iOS version, and a lot of people seemed to be enjoying the enhanced PC version as well, but we've started to see a considerable amount of critics that didn't like Nihilumbra at all. Why is this starting to happen now, one year after the game was released? What has changed? Is it the game, the audience or maybe the press?
Kevin wrote his thoughts about what could be the causes of all this. In this peculiar post-mortem Kevin explains some of the most relevant design choices he made, why the game is how it is and how this influenced on the community and press feedbacks that we've been receiving; remarking the differences from the iOS and the recent PC version. We hope the article can help some other developers who are in the same situation as we were, and also could be useful for anyone who plays the game and wants to understand some of its particularities (for example, why the first few hours of the game are quite easy or why the difficulty of the Void mode is too damn high).
We would love to read your opinions, so don't hesitate in commenting here or in the article itself!
Cheers!
BeautiFun Games
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Gameplay,
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Nihilumbra walkthroughs
By : UnknownStuck in one of Nihilumbra's cruel puzzles?
Need a light to guide you through the infinite darkness of The Void?
Don't find any way to place thad damned box on top of that stupid button?
We've got the solution!
You can find walkthroughs for the whole game in our youtube channel:
http://www.youtube.com/playlist?list=PL840A4AAD6912EF3B
For all the game? -you'll say- NOPE! -we'll answer. We didn't want to publish walkthroughs for the Void mode, since we consider that its challenging difficulty is part of the appealing of this mode.
However, we can't stop BeautiFans from publishing their own videos, like Quan Nguyen, who has published walkthroughs for the entire Void mode. If you are really desperate for help and you seek for the solution on his videos remember to thank him, not us.
All the walkthroughs can be found on Quan Nguyen's profile. Here's the link (we can be evil sometimes, but not enough to talk about the videos without posting a link): http://www.youtube.com/user/reddevils235
Enjoy your escape from The Void!
Nihilumbra Hyper-Awesome E3 2012 Trailer Teaser!
By : UnknownThe E3 is almost here and we are starting to see some amazing trailers.
And, obviously, Nihilumbra has something to show. And it's pure gameplay!!
This is just a small example of how the colors can be combined in Nihilumbra to create awesome combinations. We'll be showing more examples on the following days until the game is released. We hope you enjoy them!
BeautiFun Games. We are indies. But we are gonna kick some asses.
And, obviously, Nihilumbra has something to show. And it's pure gameplay!!
This is just a small example of how the colors can be combined in Nihilumbra to create awesome combinations. We'll be showing more examples on the following days until the game is released. We hope you enjoy them!
BeautiFun Games. We are indies. But we are gonna kick some asses.
Nihilumbra in the Three Headed Monkey Awards
By : UnknownHello folks!
The game is in its latest stage of development and we really want to start showing a little bit more of it.
So here's a little video to show some of the gameplay posibilites. There's still a lot to see, but we want you people to start seeing what it's all about.
As you can see, it's a really big game. We have five different worlds and there are eight levels on each one. There are lots of different enemies too, and the combination of colors gives you thousands of ways to deal with the obstacles that you will find in your path for survival.
We will use this video presentation to submit the game in the Three headed monkey awards. Soon the projects entered in the contest will be public and people will vote for their favourite ones. We hope to count on your help if you like our game!
The game is in its latest stage of development and we really want to start showing a little bit more of it.
So here's a little video to show some of the gameplay posibilites. There's still a lot to see, but we want you people to start seeing what it's all about.
As you can see, it's a really big game. We have five different worlds and there are eight levels on each one. There are lots of different enemies too, and the combination of colors gives you thousands of ways to deal with the obstacles that you will find in your path for survival.
We will use this video presentation to submit the game in the Three headed monkey awards. Soon the projects entered in the contest will be public and people will vote for their favourite ones. We hope to count on your help if you like our game!
Blue color
By : UnknownWe are going to reveal a little bit about the gameplay of our game.
This game offers a very original gameplay. You have to paint using your fingers to change the physics of the environment. Different colors will have different effects.
In the middle of the cold of the snow mountains, you will find the blue color, with the power of ice:
This color will allow you to turn the ground into a slippery surface, which will make you gain speed to jump further or make your enemies fall without control.
But those are not the only possibilities... they are just the top of the iceberg.
This game offers a very original gameplay. You have to paint using your fingers to change the physics of the environment. Different colors will have different effects.
In the middle of the cold of the snow mountains, you will find the blue color, with the power of ice:
This color will allow you to turn the ground into a slippery surface, which will make you gain speed to jump further or make your enemies fall without control.
But those are not the only possibilities... they are just the top of the iceberg.


