Showing posts with label Videos. Show all posts
Nihilumbra walkthroughs
By : UnknownStuck in one of Nihilumbra's cruel puzzles?
Need a light to guide you through the infinite darkness of The Void?
Don't find any way to place thad damned box on top of that stupid button?
We've got the solution!
You can find walkthroughs for the whole game in our youtube channel:
http://www.youtube.com/playlist?list=PL840A4AAD6912EF3B
For all the game? -you'll say- NOPE! -we'll answer. We didn't want to publish walkthroughs for the Void mode, since we consider that its challenging difficulty is part of the appealing of this mode.
However, we can't stop BeautiFans from publishing their own videos, like Quan Nguyen, who has published walkthroughs for the entire Void mode. If you are really desperate for help and you seek for the solution on his videos remember to thank him, not us.
All the walkthroughs can be found on Quan Nguyen's profile. Here's the link (we can be evil sometimes, but not enough to talk about the videos without posting a link): http://www.youtube.com/user/reddevils235
Enjoy your escape from The Void!
On Nihilumbra, secret projects...and poker
By : UnknownLately we've been meeting a lot of cool people. Which is no surprise considering we work in games, but just the other day we got the chance to speak with the guys at Eurogamer - who truly deserve a "triple-A-cool" rating!
We got the chance to visit them in their trendy office in uptown Barcelona, with amazing views over the neighboring Sagrada Familia. There we had a beer and a nice chat with Xavi Robles and Albert Garcia, the masterminds who run the show at Eurogamer.es. They had many interesting questions, and we were thrilled to answer.
In this very interesting video interview (in Spanish), we talk about the development of Nihilumbra, our "glory or death!" approach to making games... aaaand we give some subtle hints about our new and secret project. Which is so new and secret it doesn't even have a name yet (not one we dare to mention here, at least).
And as a bonus track, we also revealed just how much BeautiFun Games owes to... poker. Yup, that's right.
So go watch it and give'em a thumbs up, these guys really did a great job!
We got the chance to visit them in their trendy office in uptown Barcelona, with amazing views over the neighboring Sagrada Familia. There we had a beer and a nice chat with Xavi Robles and Albert Garcia, the masterminds who run the show at Eurogamer.es. They had many interesting questions, and we were thrilled to answer.
Kevin, Albert and Xavi geting kind of hyper about Nihilumbra
And as a bonus track, we also revealed just how much BeautiFun Games owes to... poker. Yup, that's right.
So go watch it and give'em a thumbs up, these guys really did a great job!
Shark-riding in Hamburg
By : UnknownGetting Loot
Last month we sent part of our team on a side quest to the Casual Connect Indie, and we got some loot:
Kevin showing us the cool stuff while a guy gives exactly 0 damns about it
It was a great multiplayer experience, sharing quality time with other indies from all over the world. In Hamburg we got the chance to connect with fellow adventurers, play each other's games and get to know what's going on in the indie scene.
Playing Co-Op
The nice guys at Yellow Monkey got a prize as well for their game Hue Brix. Later on we got to know Yoeri Staal (give his game Flooded Village a try here) who was a truly awesome guy.
Kevin was also quite hyped about Hairy Tales (Arges Systems) and Forced (Beta Dwarf). He's also been nagging us about moving BeautiFun Games to Argentina since he met the fine people of Epic Llama (who at the very least deserve an award for Best Indie Company Name).
Hernán López (Epic Llama) had a bad case of indynitis
And then, using the free beer powerups to fill up his Mana Bar, Kevin used the "Ride a Shark" on full blast.
Riding Sharks
We were kindly invited to do a post-mortem of Nihilumbra. It's quite a departure from our usual kind of talk. Rather than introducing our game, we focus on the process of making it - how me made it happen, what went wrong (aka Where We Screwed Up) and what we learned during the development. Watch it to discover how YOU can be a shark rider (yes, you), if you really really really wanna do it.
Too busy playing Nihilumbra and couldn't go to Hamburg? Watch it here:
That's it.
Now go ride some sharks.
And tell us about it.
Nihilumbra Hyper-Awesome E3 2012 Trailer Teaser!
By : UnknownThe E3 is almost here and we are starting to see some amazing trailers.
And, obviously, Nihilumbra has something to show. And it's pure gameplay!!
This is just a small example of how the colors can be combined in Nihilumbra to create awesome combinations. We'll be showing more examples on the following days until the game is released. We hope you enjoy them!
BeautiFun Games. We are indies. But we are gonna kick some asses.
And, obviously, Nihilumbra has something to show. And it's pure gameplay!!
This is just a small example of how the colors can be combined in Nihilumbra to create awesome combinations. We'll be showing more examples on the following days until the game is released. We hope you enjoy them!
BeautiFun Games. We are indies. But we are gonna kick some asses.
Nihilumbra in the Three Headed Monkey Awards
By : UnknownHello folks!
The game is in its latest stage of development and we really want to start showing a little bit more of it.
So here's a little video to show some of the gameplay posibilites. There's still a lot to see, but we want you people to start seeing what it's all about.
As you can see, it's a really big game. We have five different worlds and there are eight levels on each one. There are lots of different enemies too, and the combination of colors gives you thousands of ways to deal with the obstacles that you will find in your path for survival.
We will use this video presentation to submit the game in the Three headed monkey awards. Soon the projects entered in the contest will be public and people will vote for their favourite ones. We hope to count on your help if you like our game!
The game is in its latest stage of development and we really want to start showing a little bit more of it.
So here's a little video to show some of the gameplay posibilites. There's still a lot to see, but we want you people to start seeing what it's all about.
As you can see, it's a really big game. We have five different worlds and there are eight levels on each one. There are lots of different enemies too, and the combination of colors gives you thousands of ways to deal with the obstacles that you will find in your path for survival.
We will use this video presentation to submit the game in the Three headed monkey awards. Soon the projects entered in the contest will be public and people will vote for their favourite ones. We hope to count on your help if you like our game!




